using System;

namespace Microsoft.Xna.Framework
{
	public class GameComponentCollectionEventArgs : EventArgs
	{
		private readonly IGameComponent _gameComponent;

		public IGameComponent GameComponent
		{
			get
			{
				return _gameComponent;
			}
		}

		public GameComponentCollectionEventArgs(IGameComponent gameComponent)
		{
			_gameComponent = gameComponent;
		}
	}
}